                                     VIRTUAL AREA Map/Mod Projects

INFO for xVirtualCharacters

==========================================================================================

There are several xVirtualDMRosters in the packet, and the mean:
 
xVirtualDMRosterMixA = This includes all the xVirtualCharacters and some Original default Characters, are:

//Android//
//Glassmen//
//CIA//
//CIA_Fat//
//Skull//
//Werewolf//
//KarateWarrior//
//KarateWarrior_Fat//
//Alien_Green//
//Mutant//
//MrFAT//
//Alien//
//Inspektor//
//Agent//
//Illuminat//
//AndroidFemale//
//Ninja//
//FBI//
//FBI_Fat//
//Villain//
//Hologram//
//Boaster//
//FBI_Female//
//Karate_Woman//

//some Original Characters
//Dude//
//Fanatic//
//Gimp//
//Butcher//
//RWSGeoff//
//RWSMikeJ//
//RWSVince//

xVirtualDMRosterMixB = This includes the most xVirtualCharacters without special Character size mesh and some Original default Characters, are:

//Android//
//Glassmen//
//CIA//
//CIA_Fat//
//Skull//
//Werewolf//
//KarateWarrior//
//KarateWarrior_Fat//
//Inspektor//
//Agent//
//Illuminat//
//AndroidFemale//
//Ninja//
//FBI//
//FBI_Fat//
//Villain//
//Hologram//
//Boaster//
//FBI_Female//
//Karate_Woman//

//some Original Characters
//RWSTimb//
//RWSMikeJ//
//Dude//
//Fanatic//
//Gimp//
//Butcher//
//Cop//
//Robber//
//Military//

xVirtualDMRosterMixC = This includes all the xVirtualCharacters without Gibs Effect and some Original default Characters, are:

//Android_no_gib//
//Glassmen_no_gib//
//CIA//
//CIA_Fat//
//Skull_no_gib//
//Werewolf//
//KarateWarrior//
//KarateWarrior_Fat//
//Alien_Green//
//Mutant//
//MrFAT//
//Alien//
//Inspektor//
//Agent//
//Illuminat//
//AndroidFemale_no_gib//
//Ninja//
//FBI//
//FBI_Fat//
//Villain//
//Hologram_no_gib//
//Boaster//
//FBI_Female//
//Karate_Woman//

//some Original Characters
//Dude//
//Cop//
//Gary//
//Fanatic//
//Gimp//
//Butcher//
//RWSTimb//

xVirtualDMRosterMixD = This includes only xVirtualCharacters without Gibs Effect and special size mesh and some Original default Characters, are:

//Android_no_gib//
//Glassmen_no_gib//
//CIA//
//CIA_Fat//
//Skull_no_gib//
//Werewolf//
//KarateWarrior//
//KarateWarrior_Fat//
//Inspektor//
//Agent//
//Illuminat//
//AndroidFemale_no_gib//
//Ninja//
//FBI//
//FBI_Fat//
//Villain//
//Hologram_no_gib//
//Boaster//
//FBI_Female//
//Karate_Woman//

//some Original Characters
//Redneck//
//ParcelWorker//
//Dude//
//Bum//
//Gimp//
//Habib//
//Cop//
//Priest//

==========================================================================================

Characters how: Android, Android Female, Skull, Glassmen, Hologram are Characters with another Hit-Emitter Effects, HeadExploded and GibExplosion as default, this make more Realistic for this Characters.

There are two variations, firstly: the Effect with Gib, and secondly without the Gib Effect
but then with another burn skin as default.

but unfortunately you can see by second option after the kill of the character blood on the ground, where no solution was found, how it can be switched off, so it is in the second variant unrealistic if blood from this characters as android, glassmen etc. comming, but this without Gibs Effect is better for TDM/Snatch.

Special meshes and size characters as Alien, MrFAT, Mutant, etc. Have another size and deformation body.

Base Eye Height is standardized for this Characters.
MrFat Character is with some location points as map cementery not correct compatible, The reason is that an expanding body of collision is thus too thick, that means in tight spaces where player starts are.

You must some ducking in play if you use Character Alien, the reason is that alien is bigger as default Characters, but Alien have a little more Run and Jump Power
the same for MrFAT or Mutant but for this is not so strenght as Alien.

==========================================================================================

Ok Have Fun


greetz from Virtual Area

