///////////////////////////////////////////////////////////////////////////////
// Rips Dart attachment for 3rd person
///////////////////////////////////////////////////////////////////////////////

class Rips_Dart_Attachment extends P2WeaponAttachment;

defaultproperties
{
     WeapClass=Class'RipsModV1.Rips_Dart_Weapon'
     FiringMode="SCISSORS1"
     DrawType=DT_StaticMesh
     RelativeLocation=(Y=1.000000,Z=-0.300000)
     RelativeRotation=(Roll=32768)
     StaticMesh=StaticMesh'RipsModStaticV1.Dart.Dart3rd'
}
